PLAYING CARD

 
 
Playing card uses most of PSD network.
 
To create a card the required materials are sampler info, condition node. Condition node contains colour if true and colour if false which works on basis of probability.
 
Once the faces of polygon model of card are arranged in uv texture editor, PSD network is created.
Symbols, numbers, dirt, texture are created in photoshop which is saved and updated in maya.

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